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Yuri's New Terror: Armageddon
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Mod Features
Yuri's New Terror: Armageddon was created to increase replay value, both single and multiplayer. Click a section below for information.
Allied Forces Soviet Forces Yuri's Forces Terror Troop Forces
Skirmish Modes Scenario Modes AI Other Features

Skimish Modes
Select from a total of over 50 modes! Yes, that's right, over 40 new modes alone, in addition to the classics!
Advance Wars -Converts Yuri's Revenge units to Advance Wars 1 and 2 units.
Airborne Troopers -Paratroopers galore, so get the air cover ready!
Air War -No high-tech units, just troops, antiaircraft, and aircraft.
All-Knowing -Players get Psychic Sensor effect across the map.
All-Seeing -Players always see the entire map.
Alone in the Dark -Gap Generator-effect for ConYards and no radar.
Assault -Destroy the enemy's very strong Assault Flag to win.
The Art of Rushing -Everything gets built and trained faster.
Battle -Standard battle with optional teams.
Blitzkrieg -Basic troops, tanks and engineers build cheap and fast.
Blood Bath -There are no bases, just standard guerilla warfare.
Budget Cutback -Only one type of unit can be built(one GI, one Grizzly,etc.).
The Clone Wars -All sides get Cloning Vats, at radar tech level and at $2000.
Command Post Capture -Capture scattered Tech Outposts to expand your base. MCVs are unbuildable.
Crate Golden Gun -This mode combines 'Crate War' with 'Golden Gun.'
Crate Golden Gun 2 -This mode combines 'Crate War' with 'Golden Gun 2.'
Crate War -The battlefield is plagued with powerup crates.
Dimension X -Many unique and disturbing things happen in Dimension X.
Economic Society -Harvesters are cheaper, faster, stronger, carry more ore.
First Come, First Serve -All Tech buildings are invincible.
Free-for-All -Standard battle with no teams.
Golden Gun -All attacking units and structures kill or die in one hit.
Golden Gun 2 -All units and structures kill or die in one hit.
Impenetrable Fortress -Attacking structures are invincible.
Industrial Revolution -Non-attacking structures cost $100.
Infantry Annihilation -Very cheap troops, and lots of them. Blood will fly!
Infantry War -Troops, miners, and troop-carrying units only.
Insane Crate War -Way more crates than you know what to do with!
Land Rush -Players must rush to find a good base location.
Meat Grinder -Low-tech units and structures up to radar tech level.
Medal of Dishonor -Units don't gain veterancy.
Medical Revolution -All units self-heal.
Megawealth -Capture Oil Derricks to earn money; miners are prohibited.
Naval War -Naval units and very low-tech land units.
Power Play -Protect your one and only power plant; if it dies, you will soon follow.
Rolling Thunder -Tanks, basic troops, and engineers only.
Scenario -Check the 'Scenario' section above for a full description.
Shadow War -All offensive units are cloaked.
Special Operations -No country-specific units; all Allies get the Sniper, etc.
Star Trek -This mode replaces units with Star Trek vehicles.
Star Wars -This mode replaces units with Star Wars vehicles.
Team Alliance -Standard battle with fixed teams.
Tech Fortress -'Unholy Alliance' and 'Impenetrable Fortress' in one.
Total Armageddon -All factions get all superweapons and super-units. Each side gets a third new superweapon as well.
Unholy Alliance -Build units and structures from all four factions.
Unlimited War -All build limits on units are removed, and the queue limit is 10,000. Don't bother trying to build that many before the battle is over!
Urban Chaos -Garrisonable buildings are tougher, can see and fire farther, and hold more troops.

  

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