Units & Structures | |
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Note: This list is not comprehensive and changes will be made as the mod develops. | |
Infantry: Basic infantry unit, versatile and inexpensive. | |
Heavy Gunner: Heavy weapons specialist, able to take on armored units and light structures. | |
Jumpjet Trooper: Advanced infantry for interplanetary combat. | |
Ground Defense Vehicle (GDV) Mk.I: Standard lightly-armored battle tank equipped with a 105mm cannon and an anti-personnel laser rifle. | |
Ground Defense Vehicle (GDV) Mk.II: Heavily-armored battle tank equipped with a higher-caliber cannon but no anti-personnel weapon. | |
AA Tank: Specialized anti-aircraft armored vehicle equipped with dual AA blasters, unable to engage ground units. | |
Automated Combat Unit (ACU): Heavily-armored, high-tech, mobile robotic laser weapon platform, capable of annihilating ground swarms at once. | |
Fighter: Standard air and space craft of the Earth Defense fleet, the classic design that thwarted previous invasions. | |
Drone: Smaller-scale unmanned version of the Fighter launched from the Drone Carrier. | |
Dropship: Personnel and equipment transport. | |
Naval Destroyer: Standard maritime patrol and combat vessel. | |
Naval Battleship: Heavy siege vessel for combat against invading sea fleets and coastal installations. | |
Frigate: Spaceship armed and armored for small engagements. | |
Cruiser: Spaceship armed for frontline engagements and space station attacks and equipped with shields for defense against all but ion-based weaponry. | |
Battleship: Heavily armed and armored spaceship capable of taking on space stations and shielded targets from long range. | |
Drone Carrier: Launches Drone spacecraft to attack targets at a distance. | |
Capital Ship: Flagship of the Earth Defense Fleet, capital ships carry enormous firepower and strong ion shields. Build limits are enforced for these ships. | |
Unit & Structure Upgrades | |
Note: This list is not comprehensive and changes will be made as the mod develops. | |
Improved Cooling Systems: Doubles power output for the specified power plant. | |
Automated Mass Assembly: Lowers production time by 30% for all tanks, aircraft, ships, or spacecraft. | |
Upgraded Power Transmission: Increases power output by 15% for all power plant types. | |
Advanced Ion Shield Installation: All units using Ion Shields receive an armor bonus of 30%. | |
Advanced Ablative Armor Plating: All land vehicles receive a 20% anti-artillery protection bonus. | |
Advanced Autoloaders: Artillery receive a rate-of-fire boost of 25%. | |
Nuclear Combat Systems: Tech Center-level vehicles gain radiation immunity, G.D.V. Mk.II and Artillery cannon shells gain slight radiation effect. | |
Miniaturized Tactical Nuclear Warheads: Units using missile weapons gain light radiation effect and increase in attack power by 20%. | |
Railgun Systems Retrofit: Replaces Destroyer's deck gun with a deck-mounted railgun. | |
Agility Systems Retrofit: Naval ship speed and turn rate receive a 25% increase. | |
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